Making of Super Mario Piranha Plant.
A very post-apocalyptic digital 3D presentation of the piranha plant from the Super Mario video game.
Models were made with Maya and Zbrush.
The ground was modeled in Maya and texturized with Substance Designer.
All the other props including the plant were texturized with Substance Painter.
The Sky was made with Maya fluids.
Rendered with Arnold.
Compositing made with Nukex.